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  • ...new framework/application called [http://numediart.org/tools/motionmachine Motion Machine] during the [http://www.enterface.net/enterface15/ eNTERFACE15 work ...n, both realtime via a kinect sensor for instance, and offline, when using motion capture recordings. A team of 15 people worked during one month to propose
    12 KB (1,944 words) - 19:51, 5 April 2016
  • [https://vimeo.com/album/4382546 CG & Motion album on vimeo]
    3 KB (340 words) - 14:38, 14 February 2018

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  • * [[Documentation:Motion]]
    5 KB (714 words) - 16:05, 4 June 2018
  • ...new framework/application called [http://numediart.org/tools/motionmachine Motion Machine] during the [http://www.enterface.net/enterface15/ eNTERFACE15 work ...n, both realtime via a kinect sensor for instance, and offline, when using motion capture recordings. A team of 15 people worked during one month to propose
    12 KB (1,944 words) - 19:51, 5 April 2016
  • Notes and resources about the multi-kinect motion capture system developped in collaboration with [http://numediart.org numed * [[Research:Bloom,_a_garden_fed_by_motion|Bloom, a garden fed by motion]] - artistic & technical research
    8 KB (998 words) - 13:52, 21 March 2016
  • === motion ===
    8 KB (968 words) - 12:50, 23 March 2018
  • '''Dyna''' - A Model of Dynamic Human Shape in Motion - http://dyna.is.tue.mpg.de/
    8 KB (1,077 words) - 01:09, 28 May 2018
  • ...axis of the palm - adbuction/adduction<ref name="anatomy_motion">Terms of motion in anatomy, [[wikipedia:Anatomical_terms_of_motion| definition in wikipedia [[File:Spine-motion-repartition.jpg|400px]]
    33 KB (5,003 words) - 00:11, 12 April 2016
  • ...ww.youtube.com/watch?v=mWthea2K8-Q Dyna: A Model of Dynamic Human Shape in Motion (SIGGRAPH 2015)] .../www.youtube.com/watch?v=wKLaMN9dnjQ Euphoria 3d Physics Engine by Natural Motion - Used in GTA4]
    6 KB (977 words) - 18:21, 16 August 2016
  • [https://vimeo.com/album/4382546 CG & Motion album on vimeo]
    3 KB (340 words) - 14:38, 14 February 2018
  • * motion capture
    657 bytes (91 words) - 22:29, 28 March 2016
  • ...us recording via the Qualisys<ref name="qualisys">Qualisys: a marker-based motion tracking system. [http://www.qualisys.com/ qualisys.com]</ref> allows us to
    4 KB (551 words) - 18:58, 4 April 2016
  • ...place the muscles on the skeleton. Trying to place them to allow plausible motion without too much collision problem when they will be animated. It is only v ...<ref name="activator">'''activator''': object attached to mbones to ensure motion and/or cohesion of the skeleton</ref>, and splitted in 2 main groups:
    10 KB (1,489 words) - 02:17, 16 January 2017
  • ...s Unity. La durée des enregistrement et le format bvh<ref name="bhv">BVH, motion capture file format developped by BioVision - http://research.cs.wisc.edu/g ...++ software toolkit for rapid prototyping of motion feature extraction and motion-based interaction design - http://numediart.org/tools/motionmachine</ref>.
    46 KB (7,041 words) - 12:47, 29 September 2016
  • === avatar motion ===
    7 KB (1,118 words) - 19:05, 21 April 2017