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  • ...ement dans unity, il faut attacher un ''Collider'', (''Add component'' > ''Physics'' ) à chaque objet. [[Category:Physics]]
    4 KB (699 words) - 21:02, 1 February 2016
  • ...e.com/watch?v=mvQKY4uYBXc Import a Skeletal Mesh with Animations and Cloth Physics from Blender - Basics] on youtube ...vE Import a Skeletal Mesh with Animations and Cloth Physics from Blender - Physics with APEX] on youtube
    8 KB (1,077 words) - 01:09, 28 May 2018
  • ...KY4uYBXc Unreal Engine 4, Import a Skeletal Mesh with Animations and Cloth Physics from Blender - Part 1] on youtube
    33 KB (5,003 words) - 00:11, 12 April 2016
  • * [https://www.youtube.com/watch?v=wKLaMN9dnjQ Euphoria 3d Physics Engine by Natural Motion - Used in GTA4]
    6 KB (977 words) - 18:21, 16 August 2016
  • * realtime physics
    657 bytes (91 words) - 22:29, 28 March 2016
  • | Game content, including graphics, animation, sound, and physics, is authored in the 3D modeling and animation suite [[wikipedia:Blender_(so | 2D/3D game engine packaged in a 3D modeler with integrated Bullet physics library.
    26 KB (3,407 words) - 19:04, 20 August 2016
  • == physics engine == ...and ios support [https://devtalk.nvidia.com/default/topic/542765/physx-and-physics-modeling/physx-3-how-to-run-it-on-ios-/ How to run it on iOS?].
    3 KB (415 words) - 18:15, 28 September 2016