Difference between revisions of "Modelling:Muscles"
Frankiezafe (Talk | contribs) (Created page with "Second layer of the tanukis, activating the bones: the muscles. It's a important part for the external shape of the avatar.") |
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Second layer of the tanukis, activating the bones: the muscles. It's a important part for the external shape of the avatar. | Second layer of the tanukis, activating the bones: the muscles. It's a important part for the external shape of the avatar. | ||
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| + | == Limits of rigging == | ||
| + | |||
| + | To make sure my intuition was right, I've made a quick test of muscle animation using very simple armature: | ||
| + | * Each muscle is attached to 2 bones. | ||
| + | * Only one loop of vertices in the middle of the muscle. | ||
| + | |||
| + | [[File:Muscle-rigging-test 20160418 144820 001.jpg|600px]] | ||
Revision as of 13:50, 18 April 2016
Second layer of the tanukis, activating the bones: the muscles. It's a important part for the external shape of the avatar.
Limits of rigging
To make sure my intuition was right, I've made a quick test of muscle animation using very simple armature:
- Each muscle is attached to 2 bones.
- Only one loop of vertices in the middle of the muscle.