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Difference between revisions of "Research:Head"

(Created page with "Graphical research of the head shape of the avatar. First idea was to make a fusion between a beast skull and a human one. == Sources == <script> include( "g/inc.php" ); $...")
 
(Sources)
 
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Graphical research of the head shape of the avatar.  
 
Graphical research of the head shape of the avatar.  
  
First idea was to make a fusion between a beast skull and a human one.
+
First idea was to make a fusion between a beast skull and a human one. By starting with the model of an hybrid skull, the skin and muscles can be added later.
 +
 
 +
 
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== Drawing ==
 +
 
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[[File:Drawing-tanukis skull research profile.jpg|473px]] [[File:Drawing-tanukis_skull_research_face.jpg|400px]]
 +
 
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Compared with a human skull:
 +
* jaw is push forward and relatively thin
 +
* forehead is flat
 +
* orbits and eyes are over sized
 +
* the whole skull is more ovoid
 +
 
 +
== Modelling ==
  
== Sources ==
 
  
 
<script>
 
<script>
 
include( "g/inc.php" );
 
include( "g/inc.php" );
$glr_factory->addGallery( array( "path" => "doc-image-corps-deformes/" ) );
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$glr_factory->addGallery( array( "path" => "20150721-research-head/", "offsetx" => 100 ) );
 
</script>
 
</script>
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 +
== Animation test ==
 +
 +
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<html>
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<div class="vimeo-counch">
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<iframe src="https://player.vimeo.com/video/96705720?title=0&portrait=0&byline=0" width="800" height="450" frameborder="0" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe>
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</div>
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<div class="vimeo-counch-pusher">&nbsp;</div>
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</html>

Latest revision as of 15:01, 28 September 2016

Graphical research of the head shape of the avatar.

First idea was to make a fusion between a beast skull and a human one. By starting with the model of an hybrid skull, the skin and muscles can be added later.


Drawing

Drawing-tanukis skull research profile.jpg Drawing-tanukis skull research face.jpg

Compared with a human skull:

  • jaw is push forward and relatively thin
  • forehead is flat
  • orbits and eyes are over sized
  • the whole skull is more ovoid

Modelling

  • head-fullpoly_000
  • head-fullpoly_001
  • head-fullpoly_002
  • head-fullpoly_003
  • head-fullpoly_004
  • head-fullpoly_005
  • head-fullpoly_006
  • head-fullpoly_007
  • head-lowpoly_000
  • head-lowpoly_001
  • head-lowpoly_002
  • head-lowpoly_003
  • head-lowpoly_004

Animation test