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Difference between revisions of "Research:Head"

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First idea was to make a fusion between a beast skull and a human one. By starting with the model of an hybrid skull, the skin and muscles can be added later.
 
First idea was to make a fusion between a beast skull and a human one. By starting with the model of an hybrid skull, the skin and muscles can be added later.
 
== Sources ==
 
 
<script>
 
include( "g/inc.php" );
 
$glr_factory->addGallery( array( "path" => "doc-image-corps-deformes/" ) );
 
</script>
 
  
  
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== Modelling ==
 
== Modelling ==
 +
 +
== Sources ==
 +
 +
<script>
 +
include( "g/inc.php" );
 +
$glr_factory->addGallery( array( "path" => "doc-image-corps-deformes/" ) );
 +
</script>

Revision as of 18:18, 6 February 2016

Graphical research of the head shape of the avatar.

First idea was to make a fusion between a beast skull and a human one. By starting with the model of an hybrid skull, the skin and muscles can be added later.


Drawing

Drawing-tanukis skull research profile.jpg Drawing-tanukis skull research face.jpg

Compared with a human skull:

  • jaw is push forward and relatively thin
  • forehead is flat
  • orbits and eyes are over sized
  • the whole skull is more ovoid

Modelling

Sources

no folder: g/gallerier/doc-image-corps-deformes/
image folder:
complete folder: g/gallerier/
complete folder: g/gallerier/
cache folder: g/gallerier_cache/
resources folder: g/gallerier_resources/