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Revision as of 00:09, 28 May 2018 by Frankiezafe (Talk | contribs) (Academics)

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Tech

Academics

BodyParts3D Anatomography.png

database, online, body parts, anatomy


Vm-580.jpg

Virtual marionette - PhD research on digital puppetry - http://www.grifu.com/vm/


Dyna teaser resize.png

Dyna - A Model of Dynamic Human Shape in Motion - http://dyna.is.tue.mpg.de/


Strain Based Dynamics donut.png

Strain Based Dynamics skirt.png

Strain Based Dynamics - pdf - better skinning technique for skinning, implementation by nobuo-nakagawa on github.

Algorithms

Fusion4D

Fusion4d.jpg

Real-time Performance Capture of Challenging Scenes

youtube - PDF

fractures

Fractures-a.png

by inconvergent, source on github: https://github.com/inconvergent/fracture

Mesh as sound

by Tomasz Sulej

process ref:

  1. Extract vertex information (v lines)
  2. Normalize to byte values (-128, 127)
  3. Pack into binary file. First x axis, then y and z
  4. Import to audacity as 8bit unsigned int
  5. Apply effect
  6. Export as 8bit uint
  7. Convert back to floating point numbers and replace 'v' lines respectively.

I did it in Processing which parses obj very well.

Obj2Raw on github

Ogre3D

examples

 


Tech demos

   

Physical engines

home made


newton dynamics


bullet integration


physx integration

HMD

Snippets

Blender

Humanoïds

tools


assets

beta

Unreal Engine 4

(dead track)

Projects

Artists


Robot K-456 – Nam June Paik (Korean) & Shuya Abe (Japanese), 1964

Nam June Paik K-456 350-x640.jpg

Judith Deschamps - Ne plus être dans votre regard, c’est disparaitre.

Deschamps3 VARIATION-300x168.jpg

Man Anam Ke Rostam Bovad Pahlavan/Teaser - Ali Moini

Theorics

Fragonard

http://musee.vet-alfort.fr/

Autres

Math