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(Documentation)
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== Documentation ==
 
== Documentation ==
  
<ul style="float: left; display:block; text-decoration:none; margin:0  0 30px 0; padding:0; width: 100%">
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* [Documentation:Corpse]
<li style="float: left; display:block; margin:5px 5px 0 0; height: 200px;">[[File:Cover-doc-corpse.png|link=Documentation:Corpse]]</li>
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* [Documentation:Influences]
<li style="float: left; display:block; margin:5px 5px 0 0; height: 200px;">[[File:Cover-doc-influences.png|link=Documentation:Influences]]</li>
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* [Documentation:Motion]
<li style="float: left; display:block; margin:5px 5px 0 0; height: 200px;">[[File:Cover-doc-scenery.png|link=Documentation:Scenery]]</li>
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* [Documentation:Scenery]
</ul>
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== TMP ==
 
== TMP ==

Revision as of 13:40, 25 February 2016

  • Tanukis is a polymorph art project investigating human/virtual beings relationship.
  • Tanukis is a polymorph art project investigating video game as a new art medium.
  • Tanukis is a polymorph art project investigating the relation between sub and big culture.
  • Tanukis is a polymorph art project investigating the relation between art, technology and science.


This wiki summarise the crooked roads (without improvement) followed since 2013.

Graphical research

  • Cover-research-head.png
  • Cover-research-mesh-deformation.png
  • Cover-tech-bloom.png

Technical research

  • Cover-tech-bloodbag.png
  • Cover-tech-weightpainting.png
  • Cover-tech-lowpolyeffect.png

Events

  • Cover-report-mediadays.png

Documentation

  • [Documentation:Corpse]
  • [Documentation:Influences]
  • [Documentation:Motion]
  • [Documentation:Scenery]

TMP

 

 

  • tanuki_mesh-texture_explosion_001
  • tanuki_mesh-texture_explosion_002
  • tanuki_mesh-texture_explosion_003
  • tanuki_mesh-texture_explosion_004
  • tanuki_mesh-texture_explosion_005
  • tanuki_mesh-texture_explosion_006
  • tanuki_mesh-texture_explosion_007
  • tanuki_mesh-texture_explosion_008
  • tanuki_mesh-texture_explosion_009