Difference between revisions of "Bookmarks"
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Revision as of 10:26, 12 December 2016
Contents
Tech
Algorithms
Fusion4D
Real-time Performance Capture of Challenging Scenes
fractures
by inconvergent, source on github: https://github.com/inconvergent/fracture
Mesh as sound
by Tomasz Sulej
process ref:
- Extract vertex information (v lines)
- Normalize to byte values (-128, 127)
- Pack into binary file. First x axis, then y and z
- Import to audacity as 8bit unsigned int
- Apply effect
- Export as 8bit uint
- Convert back to floating point numbers and replace 'v' lines respectively.
I did it in Processing which parses obj very well.
Ogre3D
examples
- Art+Game workshop, 2006
- fijuu on generatorx, 2006
Tech demos
Physical engines
home made
- Ragdolls in wiki.
newton dynamics
- Newton Dynamics website - zlib license
bullet integration
physx integration
- https://www.youtube.com/watch?v=UV56ujJqy2w - Kinect, OpenNI, Ogre, PhysX
- wiki: http://www.ogre3d.org/tikiwiki/NxOgre
- github: https://github.com/betajaen/nxogre
- Candy Wrapper (win only)
HMD
- Oculus Rift support: OgreOculusSample by Germanunkol.
- OSVR addon should be checked OSVR forum.
Snippets
Blender
- cycles
- blendermada.com : blender material database
- blender-materials.com
- cyclesmaterialvault.com
- Baking in cycles
Humanoïds
tools
- Make human - open source tool for making 3d characters
- Manuel Bastioni's 3d humanoïds - shojo creation tool
- Euphoria - high-end ragdoll system
assets
beta
Unreal Engine 4
(dead track)
- Import a Skeletal Mesh with Animations and Cloth Physics from Blender - Basics on youtube
- Import a Skeletal Mesh with Animations and Cloth Physics from Blender - Physics with APEX on youtube
- Fighting Mechanics - Dismemberment, Auto Lock-on system, New model by Daverm
Projects
- Neri Oxman, organic-looking clothes
- KRIEMHILD by GolemKlonVIII
- Browsing by LaTurbo Avedon
- Dogs of Zone Montage - marvellous work on textures in 3d
- CHIMERA - video montage of dancers
- Mutilate-a-Doll 2 - a sadic game on itch.io
- Memory of a Broken Dimension - a glitch exploration
Artists
- Tsutomu Nihei
- Masamune Shirow
- El Popo Sangre - Unicorn paris
- Julia SH - photographer, works on bodies
- Bruno Quintela - 3d models presented online
- ZEITGUISED - tissues and physics
Robot K-456 – Nam June Paik (Korean) & Shuya Abe (Japanese), 1964
Judith Deschamps - Ne plus être dans votre regard, c’est disparaitre.
Man Anam Ke Rostam Bovad Pahlavan/Teaser - Ali Moini
Theorics
- Tim Urban
- A Phenomenological Scattering Model for Order-Independent Transparency, include a demo
Math
- The Mathematics of the 3D Rotation Matrix - by Diana Gruber, presented at the Xtreme Game Developers Conference, September 30-October 1, 2000, Santa Clara, California.