UI:Blender Interface
Revision as of 17:16, 9 April 2016 by Frankiezafe (Talk | contribs) (Created page with "This page trace back the evolution of the UI of blender while I was working on the 2016 version of the avatar. Presenting the UI evolution is a way to show how the mind travel...")
This page trace back the evolution of the UI of blender while I was working on the 2016 version of the avatar. Presenting the UI evolution is a way to show how the mind travels from art to logic when building a 3D objet.
[to be continued: relation between modelling skeletons and theoric approach + show similarities and divergences]