Difference between revisions of "Bookmarks"
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+ | == Tech == | ||
+ | |||
+ | === Ogre3D === | ||
+ | |||
+ | '''examples''' | ||
+ | * [http://www.imal.org/en/activity/art-game-workshop Art+Game workshop], 2006 | ||
+ | * [http://www.generatorx.no/20060609/games-sounds-and-bots/ fijuu] on generatorx, 2006 | ||
+ | |||
+ | |||
+ | ==== Examples ==== | ||
+ | |||
+ | <html> | ||
+ | <iframe width="560" height="315" src="https://www.youtube.com/embed/IIWVvJcGlC4" frameborder="0" allowfullscreen></iframe><br/><br/> | ||
+ | <iframe width="560" height="315" src="https://www.youtube.com/embed/XdHA8jFof-0?rel=0" frameborder="0" allowfullscreen></iframe><br/><br/> | ||
+ | <iframe width="420" height="315" src="https://www.youtube.com/embed/b5EfZprgIOI?rel=0" frameborder="0" allowfullscreen></iframe> | ||
+ | </html> | ||
+ | |||
+ | ==== Physical engines ==== | ||
+ | |||
+ | '''home made''' | ||
+ | * [http://www.ogre3d.org/tikiwiki/tiki-index.php?page=Ragdolls Ragdolls] in wiki. | ||
+ | |||
+ | |||
+ | '''newton dynamics''' | ||
+ | *[http://www.newtondynamics.com/forum/newton.php Newton Dynamics website] - zlib license | ||
+ | |||
+ | |||
+ | '''bullet integration''' | ||
+ | * [http://www.ogre3d.org/tikiwiki/OgreBullet Ogre + bullet] | ||
+ | |||
+ | |||
+ | '''physx integration''' | ||
+ | * https://www.youtube.com/watch?v=UV56ujJqy2w - Kinect, OpenNI, Ogre, PhysX | ||
+ | * wiki: http://www.ogre3d.org/tikiwiki/NxOgre | ||
+ | * github: https://github.com/betajaen/nxogre | ||
+ | * [http://www.ogre3d.org/tikiwiki/tiki-index.php?page=PhysX+Candy+Wrapper Candy Wrapper] (win only) | ||
+ | |||
+ | ==== HMD ==== | ||
+ | |||
+ | * Oculus Rift support: [https://github.com/Germanunkol/OgreOculusSample OgreOculusSample] by [https://github.com/Germanunkol Germanunkol]. | ||
+ | * OSVR addon should be checked [http://www.osvr.org/forum/search.php?keywords=ogre OSVR forum]. | ||
+ | |||
+ | === Blender === | ||
+ | |||
+ | * [https://cgcookiemarkets.com/all-products/retopoflow RetopoFlow – Retopology Tools for Blender] | ||
+ | ** [https://github.com/CGCookie/retopoflow RetopoFlow repo] | ||
+ | |||
+ | * [http://www.blendswap.com/blends/view/83430 Procedural tongue shader] | ||
+ | * [http://www.blendswap.com/blends/view/76516 Procedural cycles Clouds shader] | ||
+ | |||
+ | * cycles | ||
+ | ** [http://blendermada.com blendermada.com] : blender material database | ||
+ | ** [http://www.blender-materials.com blender-materials.com] | ||
+ | ** [http://www.cyclesmaterialvault.com/ cyclesmaterialvault.com] | ||
+ | ** [http://www.blenderguru.com/tutorials/introduction-baking-cycles/ Baking in cycles] | ||
+ | |||
+ | === Humanoïds === | ||
+ | |||
+ | '''tools''' | ||
+ | |||
+ | * [http://www.makehuman.org/ Make human] - open source tool for making 3d characters | ||
+ | * [http://www.manuelbastioni.com/index.php Manuel Bastioni's 3d humanoïds] - shojo creation tool | ||
+ | * [http://www.naturalmotion.com/middleware/euphoria/ Euphoria] - high-end ragdoll system | ||
+ | |||
+ | |||
+ | '''assets''' | ||
+ | |||
+ | * [http://www.blendswap.com/blends/view/703 Simple Rigged Skeleton] | ||
+ | * [http://www.blendswap.com/blends/view/70346 Rigged Robot Arms] | ||
+ | |||
+ | === beta === | ||
+ | |||
+ | * [http://www.mattkeeter.com/projects/antimony/3/ Antimony] - 3D nodal CAD software | ||
+ | * [http://polybrush.org/ Polybrush] - 3D sketcher | ||
+ | |||
+ | === Unreal Engine 4 === | ||
+ | |||
+ | (this is a dead track) | ||
+ | * [https://www.youtube.com/watch?v=mvQKY4uYBXc Import a Skeletal Mesh with Animations and Cloth Physics from Blender - Basics] on youtube | ||
+ | * [https://www.youtube.com/watch?v=ccYNRCDEavE Import a Skeletal Mesh with Animations and Cloth Physics from Blender - Physics with APEX] on youtube | ||
+ | * [https://www.youtube.com/watch?v=LB86t7j05Wc&spfreload=10 Fighting Mechanics - Dismemberment, Auto Lock-on system, New model] by Daverm | ||
+ | |||
== Projects== | == Projects== | ||
Revision as of 12:10, 20 April 2016
Contents
Tech
Ogre3D
examples
- Art+Game workshop, 2006
- fijuu on generatorx, 2006
Examples
Physical engines
home made
- Ragdolls in wiki.
newton dynamics
- Newton Dynamics website - zlib license
bullet integration
physx integration
- https://www.youtube.com/watch?v=UV56ujJqy2w - Kinect, OpenNI, Ogre, PhysX
- wiki: http://www.ogre3d.org/tikiwiki/NxOgre
- github: https://github.com/betajaen/nxogre
- Candy Wrapper (win only)
HMD
- Oculus Rift support: OgreOculusSample by Germanunkol.
- OSVR addon should be checked OSVR forum.
Blender
- cycles
- blendermada.com : blender material database
- blender-materials.com
- cyclesmaterialvault.com
- Baking in cycles
Humanoïds
tools
- Make human - open source tool for making 3d characters
- Manuel Bastioni's 3d humanoïds - shojo creation tool
- Euphoria - high-end ragdoll system
assets
beta
Unreal Engine 4
(this is a dead track)
- Import a Skeletal Mesh with Animations and Cloth Physics from Blender - Basics on youtube
- Import a Skeletal Mesh with Animations and Cloth Physics from Blender - Physics with APEX on youtube
- Fighting Mechanics - Dismemberment, Auto Lock-on system, New model by Daverm
Projects
- Neri Oxman, organic-looking clothes
- KRIEMHILD by GolemKlonVIII
- Browsing by LaTurbo Avedon
- Dogs of Zone Montage - marvellous work on textures in 3d
- CHIMERA - video montage of dancers
- Mutilate-a-Doll 2 - a sadic game on itch.io
- Memory of a Broken Dimension - a glitch exploration
Artists
- Tsutomu Nihei
- Masamune Shirow
- El Popo Sangre - Unicorn paris
- Julia SH - photographer, works on bodies
- Bruno Quintela - 3d models presented online
- ZEITGUISED - tissues and physics
Theorics
- Tim Urban
- A Phenomenological Scattering Model for Order-Independent Transparency, include a demo
Math
- The Mathematics of the 3D Rotation Matrix - by Diana Gruber, presented at the Xtreme Game Developers Conference, September 30-October 1, 2000, Santa Clara, California.