Difference between revisions of "Bookmarks"
Frankiezafe (Talk | contribs) (→Ogre3D) |
Frankiezafe (Talk | contribs) (→Ogre3D) |
||
Line 38: | Line 38: | ||
− | ''' | + | '''bullet integration''' |
* [http://www.ogre3d.org/tikiwiki/OgreBullet Ogre + bullet] | * [http://www.ogre3d.org/tikiwiki/OgreBullet Ogre + bullet] | ||
+ | |||
+ | |||
+ | '''physx integration''' | ||
+ | * wiki: http://www.ogre3d.org/tikiwiki/NxOgre | ||
+ | * github: https://github.com/betajaen/nxogre | ||
=== Blender === | === Blender === |
Revision as of 22:10, 19 April 2016
Contents
Projects
- Neri Oxman, organic-looking clothes
- KRIEMHILD by GolemKlonVIII
- Browsing by LaTurbo Avedon
- Dogs of Zone Montage - marvellous work on textures in 3d
- CHIMERA - video montage of dancers
- Mutilate-a-Doll 2 - a sadic game on itch.io
- Memory of a Broken Dimension - a glitch exploration
Artists
- Tsutomu Nihei
- Masamune Shirow
- El Popo Sangre - Unicorn paris
- Julia SH - photographer, works on bodies
- Bruno Quintela - 3d models presented online
- ZEITGUISED - tissues and physics
Theorics
- Tim Urban
- A Phenomenological Scattering Model for Order-Independent Transparency, include a demo
Math
- The Mathematics of the 3D Rotation Matrix - by Diana Gruber, presented at the Xtreme Game Developers Conference, September 30-October 1, 2000, Santa Clara, California.
Tech
Ogre3D
examples
- Art+Game workshop, 2006
- fijuu on generatorx, 2006
bullet integration
physx integration
Blender
- cycles
- blendermada.com : blender material database
- blender-materials.com
- cyclesmaterialvault.com
- Baking in cycles
Humanoïds
tools
- Make human - open source tool for making 3d characters
- Manuel Bastioni's 3d humanoïds - shojo creation tool
- Euphoria - high-end ragdoll system
assets
beta
Unreal Engine 4
(this is a dead track)