Difference between revisions of "Bookmarks"
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=== Ogre3D === | === Ogre3D === | ||
+ | '''examples''' | ||
* [http://www.imal.org/en/activity/art-game-workshop Art+Game workshop], 2006 | * [http://www.imal.org/en/activity/art-game-workshop Art+Game workshop], 2006 | ||
* [http://www.generatorx.no/20060609/games-sounds-and-bots/ fijuu] on generatorx, 2006 | * [http://www.generatorx.no/20060609/games-sounds-and-bots/ fijuu] on generatorx, 2006 | ||
+ | |||
+ | '''tutos''' | ||
+ | * [http://oramind.com/ogre-bullet-a-beginners-basic-guide/] Ogre + bullet | ||
=== Blender === | === Blender === |
Revision as of 22:04, 19 April 2016
Contents
Projects
- Neri Oxman, organic-looking clothes
- KRIEMHILD by GolemKlonVIII
- Browsing by LaTurbo Avedon
- Dogs of Zone Montage - marvellous work on textures in 3d
- CHIMERA - video montage of dancers
- Mutilate-a-Doll 2 - a sadic game on itch.io
- Memory of a Broken Dimension - a glitch exploration
Artists
- Tsutomu Nihei
- Masamune Shirow
- El Popo Sangre - Unicorn paris
- Julia SH - photographer, works on bodies
- Bruno Quintela - 3d models presented online
- ZEITGUISED - tissues and physics
Theorics
- Tim Urban
- A Phenomenological Scattering Model for Order-Independent Transparency, include a demo
Math
- The Mathematics of the 3D Rotation Matrix - by Diana Gruber, presented at the Xtreme Game Developers Conference, September 30-October 1, 2000, Santa Clara, California.
Tech
Ogre3D
examples
- Art+Game workshop, 2006
- fijuu on generatorx, 2006
tutos
- [1] Ogre + bullet
Blender
- cycles
- blendermada.com : blender material database
- blender-materials.com
- cyclesmaterialvault.com
- Baking in cycles
Humanoïds
tools
- Make human - open source tool for making 3d characters
- Manuel Bastioni's 3d humanoïds - shojo creation tool
- Euphoria - high-end ragdoll system
assets
beta
Unreal Engine 4
(this is a dead track)