Difference between revisions of "Bookmarks"
Frankiezafe (Talk | contribs) (→unreal) |
Frankiezafe (Talk | contribs) (→Tech) |
||
Line 27: | Line 27: | ||
== Tech == | == Tech == | ||
− | === | + | === Unreal Engine 4 === |
− | * [ | + | * [https://www.youtube.com/watch?v=mvQKY4uYBXc Import a Skeletal Mesh with Animations and Cloth Physics from Blender - Part 1] on youtube |
− | * [ | + | * [https://www.youtube.com/watch?v=LB86t7j05Wc&spfreload=10 Fighting Mechanics - Dismemberment, Auto Lock-on system, New model] by Daverm |
− | === | + | === Blender === |
* [https://cgcookiemarkets.com/all-products/retopoflow RetopoFlow – Retopology Tools for Blender] | * [https://cgcookiemarkets.com/all-products/retopoflow RetopoFlow – Retopology Tools for Blender] | ||
Line 46: | Line 46: | ||
** [http://www.blenderguru.com/tutorials/introduction-baking-cycles/ Baking in cycles] | ** [http://www.blenderguru.com/tutorials/introduction-baking-cycles/ Baking in cycles] | ||
− | === | + | === Humanoïds === |
'''tools''' | '''tools''' | ||
Line 60: | Line 60: | ||
* [http://www.blendswap.com/blends/view/70346 Rigged Robot Arms] | * [http://www.blendswap.com/blends/view/70346 Rigged Robot Arms] | ||
− | === | + | === beta === |
− | * [ | + | * [http://www.mattkeeter.com/projects/antimony/3/ Antimony] - 3D nodal CAD software |
− | * [ | + | * [http://polybrush.org/ Polybrush] - 3D sketcher |
Revision as of 00:14, 12 April 2016
Contents
Projects
- Neri Oxman, organic-looking clothes
- KRIEMHILD by GolemKlonVIII
- Browsing by LaTurbo Avedon
- Dogs of Zone Montage - marvellous work on textures in 3d
Artists
- Tsutomu Nihei
- Masamune Shirow
- El Popo Sangre - Unicorn paris
- Julia SH - photographer, works on bodies
- Bruno Quintela - 3d models presented online
Theorics
- Tim Urban
- A Phenomenological Scattering Model for Order-Independent Transparency, include a demo
Math
- The Mathematics of the 3D Rotation Matrix - by Diana Gruber, presented at the Xtreme Game Developers Conference, September 30-October 1, 2000, Santa Clara, California.
Tech
Unreal Engine 4
- Import a Skeletal Mesh with Animations and Cloth Physics from Blender - Part 1 on youtube
- Fighting Mechanics - Dismemberment, Auto Lock-on system, New model by Daverm
Blender
- cycles
- blendermada.com : blender material database
- blender-materials.com
- cyclesmaterialvault.com
- Baking in cycles
Humanoïds
tools
- Make human - open source tool for making 3d characters
- Manuel Bastioni's 3d humanoïds - shojo creation tool
- Euphoria - high-end ragdoll system
assets