Jump to: navigation, search

Difference between revisions of "Bookmarks"

(Mesh as sound)
(Artists)
Line 155: Line 155:
  
 
[[File:Deschamps3 VARIATION-300x168.jpg|200px]]
 
[[File:Deschamps3 VARIATION-300x168.jpg|200px]]
 +
 +
Man Anam Ke Rostam Bovad Pahlavan/Teaser - Ali Moini
 +
 +
<html>
 +
<iframe src="https://player.vimeo.com/video/195175485?title=0&portrait=0&byline=0" width="400" height="225" frameborder="0" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe>
 +
</html>
  
 
== Theorics==
 
== Theorics==

Revision as of 11:25, 12 December 2016

Tech

Algorithms

Fusion4D

Fusion4d.jpg

Real-time Performance Capture of Challenging Scenes

youtube - PDF

fractures

Fractures-a.png

by inconvergent, source on github: https://github.com/inconvergent/fracture

Mesh as sound

by Tomasz Sulej

process ref:

  1. Extract vertex information (v lines)
  2. Normalize to byte values (-128, 127)
  3. Pack into binary file. First x axis, then y and z
  4. Import to audacity as 8bit unsigned int
  5. Apply effect
  6. Export as 8bit uint
  7. Convert back to floating point numbers and replace 'v' lines respectively.

I did it in Processing which parses obj very well.

Ogre3D

examples

 


Tech demos

   

Physical engines

home made


newton dynamics


bullet integration


physx integration

HMD

Snippets

Blender

Humanoïds

tools


assets

beta

Unreal Engine 4

(dead track)

Projects

Artists


Robot K-456 – Nam June Paik (Korean) & Shuya Abe (Japanese), 1964

Nam June Paik K-456 350-x640.jpg

Judith Deschamps - Ne plus être dans votre regard, c’est disparaitre.

Deschamps3 VARIATION-300x168.jpg

Man Anam Ke Rostam Bovad Pahlavan/Teaser - Ali Moini

Theorics

Math